Paint the Town
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Brush in hand, Violet approaches the ritual with the same precision she does her art, wielding Living Ink that both empowers her bullets, and draws mere inspiration into reality. When entering Flow State, her ink glides easily, weaving towards danger to deal damage, or away from it to make a quick getaway. By creating a Still Life Violet can truly capture her enemies' likeness to stunning results. And with Abstract Landscape she surrounds herself and those nearby with her biggest and most ambitious piece yet, leaving onlookers completely speechless. - "I worked too hard to get here, I can't stop now."
Violet is available in-game now! Which means that our final hero - Nurse Harrow - will be joining us Next Tuesday October 20th at 2pm PDT. We want to thank everyone for participating in voting once again, and we'll see you next week for the culmination of our City Never Sleeps update. Have a good weekend!
Violet
1 · Living Ink
Empower: Your next 3 bullets come to life, allowing you to steer them as they travel. The bullets deal increased bullet damage and splash spirit damage in a small area.
Each successful hit against a hero reduces all ability cooldowns, and half for all item cooldowns.
Draw: Paint a solid stroke of ink instead that blocks projectiles and characters from passing through.
The stroke can be destroyed with a heavy melee, but deals spirit damage to the attacker.
Passive: Casting any other ability refreshes the cooldown of Flow State.
- Cooldown
- 22 s
- Charges
- 2
- Charge delay
- 7 s
- Empowered shots
- 3
- Bullet damage
- 120%
- Spirit damage
- 35 + 0.7 × Spirit
- Splash radius
- 2.5 m
- Ability cooldown reduction per hero hit
- 1.5 s
- Maximum drawing size
- 25 + 0.12 × Spirit m
- Drawing duration
- 20 s
Ability upgrades
- 1 AP · −4 s cooldown; +15 m maximum drawing size
- 2 AP · On empower: +10% fire rate for 10 s, stacking up to 5 times
- 5 AP · +1 s cooldown reduction per hit; +30 percentage points bullet damage; +0.4 Spirit scaling on damage
2 · Flow State
Drag a brush that continues to travel forward, leaving a trail that grants bonus slide distance for allies and a fading slow and spirit damage to enemies it passes through, increased the further it travels.
Re-activate the ability to flick the brush forward, ending the ability early but dealing spirit damage in a larger area.
- Cooldown
- 23 s
- Minimum Spirit damage
- 50 + 0.9 × Spirit
- Maximum Spirit damage
- 100 + 1.8 × Spirit
- Time to maximum damage
- 2 s
- Bonus slide distance
- 100%
- Flick range
- 15 m
- Trail duration
- 6 s
- Fading slow
- 60%
- Slow duration
- 2 s
Ability upgrades
- 1 AP · On slide: +150% stamina regeneration
- 2 AP · −6 s cooldown; +8 m flick range; +4 s trail duration
- 5 AP · On slide: gain damage amplification over 4 s, up to 20% for 6 s
3 · Still Life
Choose a hero to be your subject, dealing spirit damage over time as long as you are looking at them.
If the sketch is completed they take additional spirit damage, suffer from stun, and drop a sketch that can be picked up.
For each collected sketch, you permanently gain stats based on the hero.
- Cooldown
- 35 s
- Cast range
- 25 m
- Spirit damage per second
- 30 + 0.7 × Spirit
- Completion Spirit damage
- 60 + 1.4 × Spirit
- Stun duration
- 1 s
Ability upgrades
- 1 AP · On cast: gain 15 + 0.25 × Spirit health regeneration for 4 s, refreshed on pickup
- 2 AP · While drawing: subjects deal 35% less damage
- 5 AP · +20% move speed; −11 s cooldown; +0.35 s stun duration
4 · Abstract Landscape
Create a circular display of ink that blocks vision and grants allies Spirit.
Enemies inside are revealed, and leaving causes them to take spirit damage and suffer from Silence and slow, destroying the ink in the process.
- Cooldown
- 165 s
- Display radius
- 18 m
- Duration
- 6 + 0.04 × Spirit s
- Bonus Spirit Power
- 25
- Spirit damage
- 100 + 1.4 × Spirit
- Silence duration
- 2 s
- Movement slow
- 30%
Ability upgrades
- 1 AP · −20 s cooldown
- 2 AP · On buff: +25% Spirit lifesteal; +15 Spirit Power
- 5 AP · +1.25 s silence duration; +4 s ability duration; ink is no longer destroyed